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Catalyst

Defensive Conjurer · Controller

Community documented

Abilities

passive

Barricade

Reinforce doors, strengthening them and locking them to enemies. Spaces where doors have been destroyed can also be reinforced.

Reinforced doorways
4 doors
tactical

Piercing Spikes

Throw out a patch of ferrofluid which turns in to spikes when enemies are near. Catalyst remains immune to enemy spikes.

Cooldown
20 s
Charges
2 charges
Spike damage
15 damage
ultimate

Dark Veil

Raise a permeable wall of ferrofluid. Enemies who walk through it will be slowed and partially blinded for a brief time.

Full charge
150 s
Wall length
50 m
Wall duration
15 s

EVO upgrades

Level 2Choose one
Level 3Choose one

No upgrades selected. Selections are saved in this page’s URL.

Class perks

EA guide ↗
Base class

Controller

Ring consoles
Reveal the next ring.
Zone control
Gain 25 extra shield capacity inside the ring and remotely retrieve nearby deployables.

Core modes. Additional class perks appear when selected.

Ability interactions

3 documented interactions
Sources & version information

Last checked 2026-09-11. Based on the community revision linked below; recent patches may not be reflected yet.

Unconfirmed upgrade values are marked in the stats.

Catalyst — Apex Legends Wiki, revision 125502 · Updated 2026-08-04.

Ability and upgrade text adapted from Apex Legends Wiki contributors under CC BY-NC-SA 4.0. The adapted catalog is available under the same license. Formatting and wiki markup have been simplified.

Ability artwork belongs to EA / Respawn and is presented via the Wiki’s individual file pages. Class-perk summaries reference the EA guide below.

Icon sources: tacticalpassiveultimate

EA ability guide · Official patch notes